pub fn enabled_modules<G: GameData>() -> Vec<Box<dyn Module<G>>>Expand description
The Module of each module whose feature is on, made with its
defaults, in the catalog’s order: empty with no feature on. A game
installs them once, with Game::with_modules
or BasicGame::modules, so
turning a module on needs no change to its code. A module that needs
arguments is not here: the game installs it, as its README says.