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platform

Function platform 

Source
pub fn platform(name: &str) -> Box<dyn Storage>
Expand description

The storage backend for this platform, for the game whose storage is called name (AppConfig::storage_name). Native falls back to an in-memory store (nothing persists) if the OS has no usable data directory (the relevant environment variable is unset, which only happens on unsupported or misconfigured systems); it logs an error when that happens.