pub fn check_scene<D: Directive>(
parsed: &ParsedScene<D>,
rules: &impl SceneRules<D>,
) -> Vec<ContentError>Expand description
Checks one scene against rules, replaying it to know who is on
screen at each line.
pub fn check_scene<D: Directive>(
parsed: &ParsedScene<D>,
rules: &impl SceneRules<D>,
) -> Vec<ContentError>Checks one scene against rules, replaying it to know who is on
screen at each line.