pub fn token_problems(
text: &str,
tokens: &dyn Tokens,
names: Option<&Names>,
) -> Vec<String>Expand description
What is wrong with the {...} of text, in order: each must be one of
the game’s tokens or a name token with an id in names (any valid id
without a table), and every { must close. The rule for a script and
for every language pack’s dialogue text.