Skip to main content

token_problems

Function token_problems 

Source
pub fn token_problems(
    text: &str,
    tokens: &dyn Tokens,
    names: Option<&Names>,
) -> Vec<String>
Expand description

What is wrong with the {...} of text, in order: each must be one of the game’s tokens or a name token with an id in names (any valid id without a table), and every { must close. The rule for a script and for every language pack’s dialogue text.