pub fn autobalance(
game: &dyn GameTools,
input: &AutobalanceInput,
) -> Answer<AutobalanceOutput>Expand description
autobalance: input’s search of one of game’s stages, its tries
played on threads and judged.
pub fn autobalance(
game: &dyn GameTools,
input: &AutobalanceInput,
) -> Answer<AutobalanceOutput>autobalance: input’s search of one of game’s stages, its tries
played on threads and judged.