pub fn check(game: &dyn GameTools, input: &CheckInput) -> Answer<CheckOutput>Expand description
check: every error of game’s content, and with baked, every way
its pack differs from its sources. A target is checked by targets.
pub fn check(game: &dyn GameTools, input: &CheckInput) -> Answer<CheckOutput>check: every error of game’s content, and with baked, every way
its pack differs from its sources. A target is checked by targets.