pub fn replay(
game: &dyn GameTools,
root: &Path,
input: &ReplayInput,
) -> Answer<ReplayOutput>Expand description
replay: input’s records, under root, re-run by game.
pub fn replay(
game: &dyn GameTools,
root: &Path,
input: &ReplayInput,
) -> Answer<ReplayOutput>replay: input’s records, under root, re-run by game.