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check_target

Function check_target 

Source
pub fn check_target(
    id: &str,
    setting: &TargetSetting,
    profile: &TargetProfile,
) -> Vec<TargetProblem>
Expand description

The game’s setting for target id checked against profile: every problem, display size by display size. A display of any size (a window) shows the frame at scale 1.