Skip to main content

check_session

Function check_session 

Source
pub fn check_session<G: GameData>(
    start: Start<G>,
    text: &str,
) -> Result<Played, String>
Expand description

Plays the session record in text from start, stamps checked, to its end (Harness::from_session). The error says why it can’t be played, or names the first frame that played differently.