Expand description
The frame on the Playdate’s screen: a game’s frame drawn with its
one-bit look into a frame of our own (shuyi_ui::frame::onebit, redrawing
only where it differs from the last), then the rows that differ from the
SDK’s frame buffer copied into it and marked (markUpdatedRows). The
loading card and the errors are the SDK’s text, in the system’s font.
Structs§
- Screen
- The screen, as the backend last drew it.