pub fn to_one_bit(
frame: &GlyphBuffer,
map: &PatternMap,
font: &Font<'_>,
images: &impl Images,
) -> OneBitFrameExpand description
Draws frame as a one-bit target shows it: its colours in their roles’
patterns by map, glyphs from font, sprites’ one-bit pictures from
images (render_with). The frame is drawn
from the display’s top-left corner, and what lies past 400 × 240
pixels is cut off.