Expand description
The virtual cursor on a grid map: which tile it is on, how it moves
(one tile per step, never off the map) and how it pulses: between full
and about half brightness, never off. A grid skin draws it
(CursorView).
Structs§
- Cursor
- The cursor: a map tile and the time into its pulse.
Constants§
- BLINK_
MIN - The dimmest the cursor gets, as a fraction of full brightness. Tunable.
- BLINK_
PERIOD - One full bright → dim → bright pulse, in seconds. Tunable.