pub const FLASH_SHOWN: f32 = 0.5;Expand description
How strong a flash must still be to show as FlashLook::Invert: one
bit has no fading, so the tile is flipped for the first half of a flash.
pub const FLASH_SHOWN: f32 = 0.5;How strong a flash must still be to show as FlashLook::Invert: one
bit has no fading, so the tile is flipped for the first half of a flash.