pub fn threat_overlays(
threat: &ThreatView,
grid: &Grid,
start: Start,
colors: Colors,
) -> Vec<Overlay>Expand description
The overlays drawing threat on grid, all Over the glyphs: every
arrow’s dark edge, then the arrows (each from its enemy’s tile at
start); then every mark’s dark edge and the marks. Clipped to the
tiles of grid. On a zoomed grid every pixel is a square of the zoom’s.