pub const MAX_REPEATS_PER_UPDATE: u64 = 5;Expand description
At most this many repeats are emitted by one InputState::update, so a
lag spike can’t teleport the cursor across the map.
pub const MAX_REPEATS_PER_UPDATE: u64 = 5;At most this many repeats are emitted by one InputState::update, so a
lag spike can’t teleport the cursor across the map.