pub fn fits_every_profile(key: &str) -> boolExpand description
Whether key can be a key of any profile: whether the largest
profile’s key for it (ProfileId::key) is a valid Storage key.
A key a game keeps per player must be.
pub fn fits_every_profile(key: &str) -> boolWhether key can be a key of any profile: whether the largest
profile’s key for it (ProfileId::key) is a valid Storage key.
A key a game keeps per player must be.