Expand description
What the Key bindings screen shows, as plain data: no cells, glyphs,
colours or positions. The screen builds a KeyBindingsView each frame
(KeyBindingsScreen::view) and a skin
paints it (super::glyph::paint today).
Structs§
- Choices
View - The choices a slot offers.
- Group
View - A heading and the actions under it.
- KeyBindings
View - The whole screen, as it is this frame.
- Restore
View - The restore defaults row.
- RowView
- One action.
- Switch
View - The switch between the keyboard and the controller.
Enums§
- Slot
View - What one slot holds.