Expand description
A question over the screen: a line of text and the answers to it, one
in focus (“Keep these changes? Keep · Discard · Back”), or a yes/no
answered by Confirm and Cancel alone, its keys named under it
(Ask::yes_no).
The screen holds an Ask while the question is open and hands it
each action (Ask::handle): the cursor moves between the answers,
Confirm gives the focused one and Cancel the answer it stands for, if
any. What the question shows is Ask::view, plain data, and
glyph::paint draws that view in a box over whatever is under it.
A farming game’s “Sell all 12 turnips?” and a platformer’s “Restart the
level?” are the same widget.
Re-exports§
pub use view::AnswerView;pub use view::AskView;
Modules§
- glyph
- The glyph look of an
Ask: paints anAskViewin a double-bordered box in the middle of the buffer, over whatever is under it. The question is on the first line; under it, the answers in a line with the one in focus as a highlight bar, or the dim line naming the keys that answer. Everything about the look lives here; nothing here decides what the question shows. Another look is anotherpaintof the same view. - view
- What a question shows, as plain data: no cells, glyphs, colours or
positions.
Ask::viewbuilds it and a skin paints it (super::glyph::painttoday).
Structs§
- Ask
- A question and its answers, each a
Tthe screen acts on.