pub struct Places<'a> {
pub audio_manifest: &'a str,
pub private_root: &'a str,
}Expand description
Where the game keeps what a credits file’s errors point to.
Fields§
§audio_manifest: &'a strThe audio manifest, as errors show it (base/audio/audio.ron):
where music and sound credits go.
private_root: &'a strThe private folder of bought files, as errors show it
(private).
Trait Implementations§
impl<'a> Copy for Places<'a>
impl<'a> Eq for Places<'a>
impl<'a> StructuralPartialEq for Places<'a>
Auto Trait Implementations§
impl<'a> Freeze for Places<'a>
impl<'a> RefUnwindSafe for Places<'a>
impl<'a> Send for Places<'a>
impl<'a> Sync for Places<'a>
impl<'a> Unpin for Places<'a>
impl<'a> UnsafeUnpin for Places<'a>
impl<'a> UnwindSafe for Places<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more