pub enum NoFeature {}Expand description
The feature of a game whose maps have none.
Trait Implementations§
impl Copy for NoFeature
Source§impl<'de> Deserialize<'de> for NoFeature
impl<'de> Deserialize<'de> for NoFeature
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for NoFeature
Source§impl MapFeature for NoFeature
impl MapFeature for NoFeature
impl StructuralPartialEq for NoFeature
Auto Trait Implementations§
impl Freeze for NoFeature
impl RefUnwindSafe for NoFeature
impl Send for NoFeature
impl Sync for NoFeature
impl Unpin for NoFeature
impl UnsafeUnpin for NoFeature
impl UnwindSafe for NoFeature
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more