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Pack

Struct Pack 

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pub struct Pack<'a> { /* private fields */ }
Expand description

A pack’s files, read and unpacked: what a game lays in its bundle. A file the pack keeps as it is borrows the pack’s bytes ('a); only a compressed one is unpacked into memory of its own.

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impl<'a> Pack<'a>

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pub fn open(bytes: &'a [u8], stamp: &str) -> Result<Self, PackError>

The pack bytes, every file unpacked, if it is of this engine’s VERSION, was baked with stamp, and holds together.

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pub fn info(&self) -> &PackInfo

What the pack says of itself.

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pub fn files(&self) -> &[PackFile<'a>]

Its files, in path order.

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pub fn get(&self, path: &str) -> Option<&[u8]>

The bytes of the file at path, unpacked, if the pack has it.

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pub fn into_owned(self) -> Pack<'static>

The pack, every file in memory of its own: for a pack read at run time, whose bytes the game doesn’t keep.

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impl Pack<'static>

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pub fn into_layer(self, name: &'static str) -> Layer

A bundle layer of the pack’s files, shown as name, standing for the bundle it was baked from (Layer::standing_for). A game opens its pack once, at start-up (most simply one it embeds with include_bytes!): the files it unpacked are kept for the rest of the run, as the files a game embeds are.

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impl<'a> Clone for Pack<'a>

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fn clone(&self) -> Pack<'a>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for Pack<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Eq for Pack<'a>

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impl<'a> PartialEq for Pack<'a>

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fn eq(&self, other: &Pack<'a>) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<'a> StructuralPartialEq for Pack<'a>

Auto Trait Implementations§

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impl<'a> Freeze for Pack<'a>

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impl<'a> RefUnwindSafe for Pack<'a>

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impl<'a> Send for Pack<'a>

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impl<'a> Sync for Pack<'a>

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impl<'a> Unpin for Pack<'a>

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impl<'a> UnsafeUnpin for Pack<'a>

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impl<'a> UnwindSafe for Pack<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.