pub struct FrameRate {
pub target: u16,
pub floor: u16,
}Expand description
The frames a second a game holds on a target.
Fields§
§target: u16What it aims at.
floor: u16What it never drops below.
Trait Implementations§
impl Copy for FrameRate
Source§impl<'de> Deserialize<'de> for FrameRate
impl<'de> Deserialize<'de> for FrameRate
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for FrameRate
impl StructuralPartialEq for FrameRate
Auto Trait Implementations§
impl Freeze for FrameRate
impl RefUnwindSafe for FrameRate
impl Send for FrameRate
impl Sync for FrameRate
impl Unpin for FrameRate
impl UnsafeUnpin for FrameRate
impl UnwindSafe for FrameRate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more