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scene_answer

Function scene_answer 

Source
pub fn scene_answer(
    op: Op,
    session: &dyn Session,
    ask: SceneAsk<'_>,
    record: Option<SessionPlayed>,
    differs: bool,
) -> Answer<SceneOutput>
Expand description

The answer op gives with session’s scene, asked ask, and how far its record played, record: it passes if there is a scene and the record played no differently (differs).