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Plan

Struct Plan 

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pub struct Plan {
    pub files: BTreeMap<PathBuf, Vec<u8>>,
    pub parts: Vec<String>,
    pub modules: Vec<String>,
    pub targets: Vec<String>,
    pub stages: Vec<String>,
    pub skills: Vec<String>,
    pub answers: Answers,
    pub limits: Vec<String>,
}
Expand description

What a template makes for a set of answers: the new game’s files and what its parts turn on.

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§files: BTreeMap<PathBuf, Vec<u8>>

Every file, by its path from the game’s folder (/-separated), with its bytes.

§parts: Vec<String>

The parts picked, in the template’s order.

§modules: Vec<String>

The engine’s modules turned on, by crate (shuyi-physics).

§targets: Vec<String>

The targets the parts ship on.

§stages: Vec<String>

The stages, in order.

§skills: Vec<String>

The engine’s skills it holds in .claude/skills/, by name: every skill of its pack but the modules’.

§answers: Answers

The answers it was made for, each question the answers left out at its default.

§limits: Vec<String>

What the template doesn’t do for these answers.

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impl Plan

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pub fn paths(&self) -> Vec<String>

Its files’ paths, /-separated, in order.

Trait Implementations§

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impl Clone for Plan

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fn clone(&self) -> Plan

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Plan

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for Plan

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impl PartialEq for Plan

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fn eq(&self, other: &Plan) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Plan

Auto Trait Implementations§

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impl Freeze for Plan

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impl RefUnwindSafe for Plan

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impl Send for Plan

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impl Sync for Plan

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impl Unpin for Plan

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impl UnsafeUnpin for Plan

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impl UnwindSafe for Plan

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.