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History

Struct History 

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pub struct History<R: TurnRules> { /* private fields */ }
Expand description

A game’s first state and the commands applied since, oldest first.

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impl<R: TurnRules> History<R>

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pub fn new(initial: R) -> Self

A history starting at initial, with no command yet.

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pub fn from_parts(initial: R, commands: Vec<R::Command>) -> Self

A history from its first state and the commands applied since, oldest first (as a save holds them).

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pub fn into_parts(self) -> (R, Vec<R::Command>)

Its first state and its commands, oldest first.

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pub fn initial(&self) -> &R

The state the game started in (point 0).

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pub fn initial_mut(&mut self) -> &mut R

The state the game started in, to change: for putting back what a save leaves out of it. A change to how its commands apply changes every later point.

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pub fn push(&mut self, command: R::Command)

Records command, which was just applied to the game successfully.

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pub fn commands(&self) -> &[R::Command]

The commands applied so far, oldest first.

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pub fn len(&self) -> usize

How many commands were applied (the latest point).

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pub fn is_empty(&self) -> bool

Whether no command was applied yet.

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impl<R: TurnRules + Clone> History<R>

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pub fn state_at(&self, n: usize) -> R

The game after its first n commands (all of them if n is past the end).

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pub fn replay(&self) -> Vec<Replayed<R>>
where R::Command: Clone,

Every command replayed in order, with the game just before it and its events: one replay for the whole list.

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pub fn rewind_to(&mut self, n: usize) -> Result<R, NoSuchPoint>

Goes back to point n (before command n), forgetting that command and every later one, and returns the game at that point.

Trait Implementations§

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impl<R: Clone + TurnRules> Clone for History<R>
where R::Command: Clone,

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fn clone(&self) -> History<R>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<R: Debug + TurnRules> Debug for History<R>
where R::Command: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, R> Deserialize<'de> for History<R>
where R: Deserialize<'de> + TurnRules, R::Command: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<R: Eq + TurnRules> Eq for History<R>
where R::Command: Eq,

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impl<R: PartialEq + TurnRules> PartialEq for History<R>
where R::Command: PartialEq,

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fn eq(&self, other: &History<R>) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<R> Serialize for History<R>

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<R: PartialEq + TurnRules> StructuralPartialEq for History<R>
where R::Command: PartialEq,

Auto Trait Implementations§

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impl<R> Freeze for History<R>
where R: Freeze,

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impl<R> RefUnwindSafe for History<R>

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impl<R> Send for History<R>
where R: Send, <R as TurnRules>::Command: Send,

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impl<R> Sync for History<R>
where R: Sync, <R as TurnRules>::Command: Sync,

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impl<R> Unpin for History<R>
where R: Unpin, <R as TurnRules>::Command: Unpin,

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impl<R> UnsafeUnpin for History<R>
where R: UnsafeUnpin,

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impl<R> UnwindSafe for History<R>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.