#[non_exhaustive]pub struct Mismatch {
pub parts: Vec<Differs>,
}Expand description
How a stamp differs from this build’s (Made::check): each part
that differs, in the order engine, game, content. Shown as made with engine 0.1.0, content 1a2b3c4d5e6f7a8b; this build: engine 0.2.0, content 3c4d5e6f7a8b9c0d.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.parts: Vec<Differs>The parts that differ: at least one.
Trait Implementations§
impl Eq for Mismatch
impl StructuralPartialEq for Mismatch
Auto Trait Implementations§
impl Freeze for Mismatch
impl RefUnwindSafe for Mismatch
impl Send for Mismatch
impl Sync for Mismatch
impl Unpin for Mismatch
impl UnsafeUnpin for Mismatch
impl UnwindSafe for Mismatch
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more