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TacticsOrder

Struct TacticsOrder 

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#[non_exhaustive]
pub struct TacticsOrder<H> { pub hooks: H, pub cap: usize, }
Expand description

A planner’s candidate order for grid games, in eight steps (the module’s docs): every piece’s best strike, the game’s pick, its extras, each piece’s advance and hold, the other strikes, the rest, and the end of the turn within cap.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§hooks: H

What the order asks the game.

§cap: usize

The most commands it lists; 0 counts as 1. The planner’s candidates.

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impl<H> TacticsOrder<H>

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pub const fn new(hooks: H, cap: usize) -> Self

An order asking hooks, listing at most cap commands.

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impl<H: Clone> Clone for TacticsOrder<H>

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fn clone(&self) -> TacticsOrder<H>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<H: Debug> Debug for TacticsOrder<H>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<H: Eq> Eq for TacticsOrder<H>

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impl<R, H> Order<R> for TacticsOrder<H>
where R: Sides, R::Command: PartialEq, H: OrderHooks<R>,

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fn order(&mut self, rules: &R, commands: Vec<R::Command>) -> Vec<R::Command>

commands (the legal commands of rules), dropped and reordered.
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impl<H: PartialEq> PartialEq for TacticsOrder<H>

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fn eq(&self, other: &TacticsOrder<H>) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<H: PartialEq> StructuralPartialEq for TacticsOrder<H>

Auto Trait Implementations§

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impl<H> Freeze for TacticsOrder<H>
where H: Freeze,

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impl<H> RefUnwindSafe for TacticsOrder<H>
where H: RefUnwindSafe,

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impl<H> Send for TacticsOrder<H>
where H: Send,

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impl<H> Sync for TacticsOrder<H>
where H: Sync,

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impl<H> Unpin for TacticsOrder<H>
where H: Unpin,

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impl<H> UnsafeUnpin for TacticsOrder<H>
where H: UnsafeUnpin,

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impl<H> UnwindSafe for TacticsOrder<H>
where H: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.