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Threat

Struct Threat 

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pub struct Threat<P> {
    pub piece: P,
    pub area: TileSet,
}
Expand description

One piece that threatens tiles: the game’s id for it and the tiles it can strike next turn.

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§piece: P

The game’s id of the piece.

§area: TileSet

The tiles it can strike (strike_area, strike_area_from, or the game’s own).

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impl<P> Threat<P>

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pub fn new(piece: P, area: TileSet) -> Self

A threat of piece over area.

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impl<P: Clone> Clone for Threat<P>

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fn clone(&self) -> Threat<P>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<P: Debug> Debug for Threat<P>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<P: Eq> Eq for Threat<P>

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impl<P> FromIterator<Threat<P>> for Threats<P>

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fn from_iter<I: IntoIterator<Item = Threat<P>>>(iter: I) -> Self

Creates a value from an iterator. Read more
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impl<P: PartialEq> PartialEq for Threat<P>

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fn eq(&self, other: &Threat<P>) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<P: PartialEq> StructuralPartialEq for Threat<P>

Auto Trait Implementations§

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impl<P> Freeze for Threat<P>
where P: Freeze,

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impl<P> RefUnwindSafe for Threat<P>
where P: RefUnwindSafe,

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impl<P> Send for Threat<P>
where P: Send,

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impl<P> Sync for Threat<P>
where P: Sync,

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impl<P> Unpin for Threat<P>
where P: Unpin,

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impl<P> UnsafeUnpin for Threat<P>
where P: UnsafeUnpin,

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impl<P> UnwindSafe for Threat<P>
where P: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.