#[non_exhaustive]pub struct Played {
pub frames: u32,
pub waited_loading: bool,
pub waited_suspended: bool,
}Expand description
What a Request::Play did.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.frames: u32The frames its steps took.
waited_loading: boolWhether the steps waited for the game to load.
waited_suspended: boolWhether the steps waited while the game was suspended.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Played
impl<'de> Deserialize<'de> for Played
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Played
impl StructuralPartialEq for Played
Auto Trait Implementations§
impl Freeze for Played
impl RefUnwindSafe for Played
impl Send for Played
impl Sync for Played
impl Unpin for Played
impl UnsafeUnpin for Played
impl UnwindSafe for Played
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more