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SystemEvent

Enum SystemEvent 

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#[non_exhaustive]
pub enum SystemEvent { Suspend, Resume, FocusLost, FocusGained, QuitRequested, LowBattery, ToggleFullscreen, CrankDocked, CrankUndocked, }
Expand description

Something the system tells the game, between frames.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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Suspend

The game is about to stop running for a while: the device sleeps or locks, the system’s home menu opens, the app goes to the background. App lets the game save and stops stepping it until Resume.

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Resume

The game runs again. App forgets the time it was away, so the sleep doesn’t become a burst of catch-up steps.

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FocusLost

The game’s window lost the player’s attention (another window, an overlay over it). The game keeps running; its hook may pause it.

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FocusGained

The game’s window has the player’s attention again.

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QuitRequested

The player asked the system to close the game (the window’s close button). App lets the game save, then quits.

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LowBattery

The battery is nearly empty: the game may save in case the device turns off.

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ToggleFullscreen

The window’s own fullscreen shortcut was pressed (F11, Alt+Enter): App flips the Fullscreen setting, so the next frame asks for the other window mode and an options screen shows it.

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CrankDocked

The device’s crank was folded away, or was already when the game loaded: a screen whose required action is on the crank shows a hint to unfold it (Ctx::crank_docked).

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CrankUndocked

The device’s crank was unfolded.

Trait Implementations§

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impl Clone for SystemEvent

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fn clone(&self) -> SystemEvent

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SystemEvent

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impl Debug for SystemEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SystemEvent

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Eq for SystemEvent

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impl PartialEq for SystemEvent

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fn eq(&self, other: &SystemEvent) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for SystemEvent

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for SystemEvent

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.