#[non_exhaustive]pub enum Hook {
BeforeUpdate,
DrawOver,
Reloaded,
}Expand description
A place in the frame loop where the game calls a module.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Implementations§
Trait Implementations§
impl Copy for Hook
impl Eq for Hook
impl StructuralPartialEq for Hook
Auto Trait Implementations§
impl Freeze for Hook
impl RefUnwindSafe for Hook
impl Send for Hook
impl Sync for Hook
impl Unpin for Hook
impl UnsafeUnpin for Hook
impl UnwindSafe for Hook
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more