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Painter

Struct Painter 

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pub struct Painter { /* private fields */ }
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The font atlas and images, decoded, ready to render any number of frames.

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impl Painter

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pub fn new( atlas: FontAtlasDef, atlas_image: Image, images: BTreeMap<ImageId, Image>, clear: Rgb, ) -> Self

A painter of font atlas atlas, whose picture is atlas_image, with images (an image not among them draws as a MISSING_COLOR rectangle). clear is the console background (the palette’s black).

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pub fn render(&self, buf: &GlyphBuffer, scale: u32) -> Image

Draws buf with each console pixel scale × scale pixels big. With a backdrop (game ADR-0048): the clear colour, the scene inside its window, then the console over it, as in app.

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