pub enum Device {
Keyboard,
Pad(PadKind),
}Expand description
What the player is playing with: whatever they pressed last
(docs/design/controls.md, Switching between keyboard and
controller). Help text names keys or this pad’s buttons to match.
Variants§
Trait Implementations§
impl Copy for Device
Source§impl<'de> Deserialize<'de> for Device
impl<'de> Deserialize<'de> for Device
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Device
impl StructuralPartialEq for Device
Auto Trait Implementations§
impl Freeze for Device
impl RefUnwindSafe for Device
impl Send for Device
impl Sync for Device
impl Unpin for Device
impl UnsafeUnpin for Device
impl UnwindSafe for Device
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more