pub struct LegendRow {
pub keys: String,
pub what: String,
pub movement: bool,
}Expand description
One line of a legend: the keys, and what they do.
Fields§
§keys: StringThe keys’ names (! not mapped if there are none).
what: StringWhat they do.
movement: boolWhether they move the cursor (a skin sets those apart).
Trait Implementations§
impl Eq for LegendRow
impl StructuralPartialEq for LegendRow
Auto Trait Implementations§
impl Freeze for LegendRow
impl RefUnwindSafe for LegendRow
impl Send for LegendRow
impl Sync for LegendRow
impl Unpin for LegendRow
impl UnsafeUnpin for LegendRow
impl UnwindSafe for LegendRow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more