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Dlg

Struct Dlg 

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pub struct Dlg<D = NoDirective>(/* private fields */);
Expand description

The .dlg format (dlg, .dlg) of a game whose own directives are D: a file’s scenes, with every syntax and structure error parse_dlg finds. The checks that need the game’s rules are scripts_from_parsed’s.

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impl<D> Dlg<D>

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pub const fn new() -> Self

The format, for a game’s directives D.

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impl<D> Debug for Dlg<D>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<D> Default for Dlg<D>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<D: Directive + 'static> Format for Dlg<D>

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type Asset = DialogueFile<D>

The kind it reads.
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fn id(&self) -> &'static str

Stable id, e.g. "png", "tiled-tmx", "yarn": one per format of a kind.
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fn extensions(&self) -> &'static [&'static str]

File extensions this format claims, lowercase, without the dot. A format that only stands in another’s place (a one-bit picture at a PNG’s path) claims none and is found by sniff.
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fn max_bytes(&self) -> usize

The most bytes it reads: a bigger file is refused before decode sees it. DEFAULT_MAX_BYTES unless the format says.
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fn decode( &self, file: &AssetPath, bytes: &[u8], _cx: &DecodeCx<'_>, ) -> Result<DialogueFile<D>, Vec<ContentError>>

Every problem found, each with file and place; never a panic.
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fn sniff(&self, bytes: &[u8]) -> bool

True if these bytes look like this format (magic bytes); false when the format has none.

Auto Trait Implementations§

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impl<D> Freeze for Dlg<D>

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impl<D> RefUnwindSafe for Dlg<D>

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impl<D> Send for Dlg<D>

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impl<D> Sync for Dlg<D>

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impl<D> Unpin for Dlg<D>

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impl<D> UnsafeUnpin for Dlg<D>

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impl<D> UnwindSafe for Dlg<D>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.