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EngineFile

Struct EngineFile 

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pub struct EngineFile {
    pub file: &'static str,
    pub work: &'static str,
    pub version: &'static str,
    pub source: &'static str,
    pub license: &'static str,
    pub text: (&'static str, &'static str),
    pub builds: &'static [Build],
    pub within: Option<&'static str>,
}
Expand description

A file of the engine’s that reaches a game’s package and isn’t a crate. Every one has its row in THIRD_PARTY_ASSETS.md (a test).

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§file: &'static str

The file in the engine’s repository, or the folder of the crate it is compiled in from.

§work: &'static str

The work it comes from.

§version: &'static str

The work’s version, if it has one.

§source: &'static str

Where it comes from.

§license: &'static str

Its license.

§text: (&'static str, &'static str)

Its license text’s file in the repository, and the text.

§builds: &'static [Build]

The builds that carry it.

§within: Option<&'static str>

The crate that compiles it in, if a crate does: it is carried only when that crate is.

Implementations§

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impl EngineFile

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pub fn name(&self) -> String

Its name as NOTICES.txt lists it: the file and its work.

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pub fn text_name(&self) -> &'static str

Its license text’s file name, without its folders.

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pub fn work(&self, section: Section) -> Work

Its work in section.

Trait Implementations§

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impl Clone for EngineFile

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fn clone(&self) -> EngineFile

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for EngineFile

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impl Debug for EngineFile

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.